Best Hitmontop Cards to Grade
The Hitmontop cards worth grading, ranked by expected profit per submission — every grade outcome weighted by how often the card actually receives it — after current grading fees. The PSA 10 best case is shown on every row but does not decide the order. Top pick: Hitmontop (Call of Legends) at an expected +$2,374.
Ranked by expected profit 6
| # | Card | Raw | PSA 9 | PSA 10 | Cost | Best case | Gem rate | Expected | Sample |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Expected +$2,374 per submission: 9.7% of 124 graded copies came back PSA 10 ($24,600), and a PSA 9 ($432) still clears the $1,272 you have in it. Confidence high on that sample. | $7 | $432 | $24,600 | $1,265 | +$23,328 | 9.7% | +$2,374 | 124 high |
| 2 | Expected +$7 per submission: 31% of 1,864 graded copies came back PSA 10 ($260), and only a PSA 10 covers the $92 you have in it — a 9 loses money. Confidence high on that sample. | $9 | $28 | $260 | $83 | +$169 | 31% | +$7 | 1,864 high |
| 3 | Expected loss −$22 per submission: 42.4% of 118 graded copies came back PSA 10 ($130), and only a PSA 10 covers the $92 you have in it — a 9 loses money. Confidence high on that sample. | $11 | $27 | $130 | $81 | +$38 | 42.4% | −$22 | 118 high |
| 4 | Expected loss −$34 per submission: 1.2% of 1,618 graded copies came back PSA 10 ($331), and a PSA 9 ($159) still clears the $99 you have in it. Confidence high on that sample. | $16 | $159 | $331 | $83 | +$231 | 1.2% | −$34 | 1,618 high |
| 5 | Expected loss −$49 per submission: 15.9% of 88 graded copies came back PSA 10 ($90), and only a PSA 10 covers the $87 you have in it — a 9 loses money. Confidence medium on that sample. | $6 | $35 | $90 | $81 | +$3 | 15.9% | −$49 | 88 medium |
| 6 | Expected loss −$60 per submission: 3% of 66 graded copies came back PSA 10 ($117), and only a PSA 10 covers the $90 you have in it — a 9 loses money. Confidence medium on that sample. | $9 | $40 | $117 | $81 | +$28 | 3% | −$60 | 66 medium |
Expected = every grade outcome weighted by its share of the card's graded population, minus the raw price and the grading cost (PSA tier fee for the graded value plus ~$20 round-trip shipping, fees as of 2026-09-26). Best case is the PSA 10 leg alone. Gem rates come from a self-selected population — collectors grade their cleanest copies — so read them as an upper bound. Raw is a blended market price, not a sale of your copy. Full method and filters on the grading index.
PSA population 15
Every Hitmontop card with a PSA population reading, ranked five ways. A historical PSA 10 rate is the share of graded copies that came back a 10 — how hard a 10 has been to earn, not the chance your copy earns one — and it is only quoted on cards with at least 20 graded copies; the PSA 10 tables use the same floor. PSA counts as of 16 Oct 2026. How population is measured.
Most graded 15
The most-submitted cards, by total PSA graded.
| # | Card | Graded | PSA 10s |
|---|---|---|---|
| 1 | Hitmontop Ascended Heroes #240 | 2,615 | 1,758 |
| 2 | Hitmontop Wizards Black Star Promos #37 | 1,864 | 578 |
| 3 | Hitmontop Neo Discovery #3 | 1,618 | 20 |
| 4 | Hitmontop Call of Legends #8 | 124 | 12 |
| 5 | Hitmontop Aquapolis #82 | 118 | 50 |
| 6 | Hitmontop Neo Discovery #22 | 88 | 14 |
| 7 | Hitmontop HeartGold & SoulSilver #5 | 66 | 2 |
| 8 | Hitmontop Unseen Forces #26 | 25 | 8 |
| 9 | Hitmontop Vivid Voltage #88 | 6 | 4 |
| 10 | Hitmontop Legends Awakened #101 | 5 | 0 |
Show the next 5
| # | Card | Graded | PSA 10s |
|---|---|---|---|
| 11 | Hitmontop Unbroken Bonds #101 | 3 | 1 |
| 12 | Hitmontop Ascended Heroes #102 | 3 | 0 |
| 13 | Hitmontop Lost Thunder #113 | 2 | 0 |
| 14 | Hitmontop Furious Fists #49 | 1 | 0 |
| 15 | Hitmontop Brilliant Stars #72 | 1 | 1 |
Fewest PSA 10s 8
The smallest PSA 10 populations among cards with at least 20 graded.
| # | Card | PSA 10s | Graded |
|---|---|---|---|
| 1 | Hitmontop HeartGold & SoulSilver #5 | 2 | 66 |
| 2 | Hitmontop Unseen Forces #26 | 8 | 25 |
| 3 | Hitmontop Call of Legends #8 | 12 | 124 |
| 4 | Hitmontop Neo Discovery #22 | 14 | 88 |
| 5 | Hitmontop Neo Discovery #3 | 20 | 1,618 |
| 6 | Hitmontop Aquapolis #82 | 50 | 118 |
| 7 | Hitmontop Wizards Black Star Promos #37 | 578 | 1,864 |
| 8 | Hitmontop Ascended Heroes #240 | 1,758 | 2,615 |
Most PSA 10s 8
The largest PSA 10 populations among cards with at least 20 graded.
| # | Card | PSA 10s | Graded |
|---|---|---|---|
| 1 | Hitmontop Ascended Heroes #240 | 1,758 | 2,615 |
| 2 | Hitmontop Wizards Black Star Promos #37 | 578 | 1,864 |
| 3 | Hitmontop Aquapolis #82 | 50 | 118 |
| 4 | Hitmontop Neo Discovery #3 | 20 | 1,618 |
| 5 | Hitmontop Neo Discovery #22 | 14 | 88 |
| 6 | Hitmontop Call of Legends #8 | 12 | 124 |
| 7 | Hitmontop Unseen Forces #26 | 8 | 25 |
| 8 | Hitmontop HeartGold & SoulSilver #5 | 2 | 66 |
Hardest to gem 8
The lowest historical PSA 10 rates among cards with at least 20 graded.
| # | Card | Historical PSA 10 rate | Graded |
|---|---|---|---|
| 1 | Hitmontop Neo Discovery #3 | 1.2% | 1,618 |
| 2 | Hitmontop HeartGold & SoulSilver #5 | 3.0% | 66 |
| 3 | Hitmontop Call of Legends #8 | 9.7% | 124 |
| 4 | Hitmontop Neo Discovery #22 | 16% | 88 |
| 5 | Hitmontop Wizards Black Star Promos #37 | 31% | 1,864 |
| 6 | Hitmontop Unseen Forces #26 | 32% | 25 |
| 7 | Hitmontop Aquapolis #82 | 42% | 118 |
| 8 | Hitmontop Ascended Heroes #240 | 67% | 2,615 |
Fastest growing 7
The most copies newly PSA graded over 30 days, between our readings of 24 Aug 2026 and 28 Sept 2026 — weekly readings, never interpolated between.
| # | Card | New graded | PSA 10s change |
|---|---|---|---|
| 1 | Hitmontop Ascended Heroes #240 | +853 | +553 |
| 2 | Hitmontop Wizards Black Star Promos #37 | +39 | 0 |
| 3 | Hitmontop Neo Discovery #3 | +19 | 0 |
| 4 | Hitmontop Aquapolis #82 | +5 | +2 |
| 5 | Hitmontop Neo Discovery #22 | +3 | 0 |
| 6 | Hitmontop Call of Legends #8 | +2 | 0 |
| 7 | Hitmontop HeartGold & SoulSilver #5 | +1 | 0 |
How to read the Hitmontop ranking
Every Hitmontop card listed here clears one bar: its PSA 10 price beats its raw price by more than the cost of grading it. 6 Hitmontop printings pass. 6 of them (100%) have a gem-rate sample of at least ten graded copies in the population reports, and 2 of those keep a positive expected value once every grade outcome is weighted by how often the card actually receives it.
The order is expected profit, not the PSA 10 best case, which rewards the widest raw-to-gem gap whether the card gems one time in two or one in fifty. Here the top row, the Hitmontop from Call of Legends, gems 9.7% of the time across 124 graded copies: +$2,374 is what a long run of submissions would average, $23,328 is what one lucky copy returns.
The median gem rate across the sampled Hitmontop cards is 15.9%. Roughly one submitted copy in 6 came back PSA 10, and most rows here need that PSA 10 to cover raw price plus fee, so the gem rate decides whether a submission pays. Of the 6 ranked cards, 2 still cover raw price plus fee at PSA 9, 4 need a 10 to break even and 4 lose money on expectation. 4 rest on a hundred or more graded copies.
Before you submit a Hitmontop card
Grading pays on condition. The four things every grader scores — centering, corners, edges and surface — can be checked at home before paying a fee, and a copy that is visibly off-centre or has a whitened corner will not gem whatever the population says. Those gem rates come from a self-selected population of clean copies, so a random copy does worse.
The cost column assumes a PSA submission at the tier covering the card's PSA 10 value, fees as of 2026-09-26, and raw is CardTrack's blended near-mint price, not a sale of your copy: pay more, or hold a lighter copy, and the break-even moves against you. Test a card with your own numbers in the ROI calculator, see the printings that fail the bar on the Hitmontop card list, or see how gem-mint premiums run across the whole catalogue on the PSA premium index.