Best Trubbish Cards to Grade
The Trubbish cards worth grading, ranked by expected profit per submission — every grade outcome weighted by how often the card actually receives it — after current grading fees. The PSA 10 best case is shown on every row but does not decide the order. Top pick: Trubbish (White Flare) at an expected −$26.
Ranked by expected profit 1
| # | Card | Raw | PSA 9 | PSA 10 | Cost | Best case | Gem rate | Expected | Sample |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Expected loss −$26 per submission: 16.5% of 412 graded copies came back PSA 10 ($274), and only a PSA 10 covers the $101 you have in it — a 9 loses money. Confidence high on that sample. | $18 | $41 | $274 | $83 | +$173 | 16.5% | −$26 | 412 high |
Expected = every grade outcome weighted by its share of the card's graded population, minus the raw price and the grading cost (PSA tier fee for the graded value plus ~$20 round-trip shipping, fees as of 2026-09-26). Best case is the PSA 10 leg alone. Gem rates come from a self-selected population — collectors grade their cleanest copies — so read them as an upper bound. Raw is a blended market price, not a sale of your copy. Full method and filters on the grading index.
PSA population 15
Every Trubbish card with a PSA population reading, ranked five ways. A historical PSA 10 rate is the share of graded copies that came back a 10 — how hard a 10 has been to earn, not the chance your copy earns one — and it is only quoted on cards with at least 20 graded copies; the PSA 10 tables use the same floor. PSA counts as of 23 Oct 2026. How population is measured.
Most graded 15
The most-submitted cards, by total PSA graded.
| # | Card | Graded | PSA 10s |
|---|---|---|---|
| 1 | Trubbish White Flare #140 | 412 | 68 |
| 2 | Trubbish Guardians Rising #50 | 7 | 3 |
| 3 | Trubbish Champion's Path #43 | 6 | 5 |
| 4 | Trubbish Plasma Storm #64 | 4 | 0 |
| 5 | Trubbish Noble Victories #48 | 3 | 0 |
| 6 | Trubbish Paradox Rift #116 | 3 | 2 |
| 7 | Trubbish Dragons Exalted #53 | 2 | 1 |
| 8 | Trubbish Legendary Treasures #67 | 2 | 0 |
| 9 | Trubbish Fusion Strike #168 | 2 | 1 |
| 10 | Trubbish Rebel Clash #117 | 2 | 0 |
Show the next 5
| # | Card | Graded | PSA 10s |
|---|---|---|---|
| 11 | Trubbish Vivid Voltage #110 | 2 | 1 |
| 12 | Trubbish Plasma Storm #65 | 1 | 0 |
| 13 | Trubbish Plasma Storm #63 | 1 | 0 |
| 14 | Trubbish BREAKpoint #56 | 1 | 0 |
| 15 | Trubbish White Flare #59 | 1 | 0 |
Fewest PSA 10s 1
The smallest PSA 10 populations among cards with at least 20 graded.
| # | Card | PSA 10s | Graded |
|---|---|---|---|
| 1 | Trubbish White Flare #140 | 68 | 412 |
Most PSA 10s 1
The largest PSA 10 populations among cards with at least 20 graded.
| # | Card | PSA 10s | Graded |
|---|---|---|---|
| 1 | Trubbish White Flare #140 | 68 | 412 |
Hardest to gem 1
The lowest historical PSA 10 rates among cards with at least 20 graded.
| # | Card | Historical PSA 10 rate | Graded |
|---|---|---|---|
| 1 | Trubbish White Flare #140 | 17% | 412 |
Fastest growing 2
The most copies newly PSA graded over 30 days, between our readings of 14 Sept 2026 and 19 Oct 2026 — weekly readings, never interpolated between.
| # | Card | New graded | PSA 10s change |
|---|---|---|---|
| 1 | Trubbish White Flare #140 | +25 | +1 |
| 2 | Trubbish Vivid Voltage #110 | +1 | 0 |
How to read the Trubbish ranking
Every Trubbish card listed here clears one bar: its PSA 10 price beats its raw price by more than the cost of grading it. 1 Trubbish printings pass. 1 of them (100%) have a gem-rate sample of at least ten graded copies in the population reports, and 0 of those keep a positive expected value once every grade outcome is weighted by how often the card actually receives it.
The order is expected profit, not the PSA 10 best case, which rewards the widest raw-to-gem gap whether the card gems one time in two or one in fifty. Here the top row, the Trubbish from White Flare, gems 16.5% of the time across 412 graded copies: −$26 is what a long run of submissions would average, $173 is what one lucky copy returns.
The median gem rate across the sampled Trubbish cards is 16.5%. Roughly one submitted copy in 6 came back PSA 10, and no row here covers raw price plus fee at PSA 9, so the gem rate decides whether a submission pays. Of the 1 ranked card, 1 needs a 10 to break even and 1 loses money on expectation. 1 rests on a hundred or more graded copies.
Before you submit a Trubbish card
Grading pays on condition. The four things every grader scores — centering, corners, edges and surface — can be checked at home before paying a fee, and a copy that is visibly off-centre or has a whitened corner will not gem whatever the population says. Those gem rates come from a self-selected population of clean copies, so a random copy does worse.
The cost column assumes a PSA submission at the tier covering the card's PSA 10 value, fees as of 2026-09-26, and raw is CardTrack's blended near-mint price, not a sale of your copy: pay more, or hold a lighter copy, and the break-even moves against you. Test a card with your own numbers in the ROI calculator, see the printings that fail the bar on the Trubbish card list, or see how gem-mint premiums run across the whole catalogue on the PSA premium index.