cardtrack

Best Pokémon cards to grade

Ranked by expected profit per submission — every grade outcome weighted by how often the card actually receives it in the PSA population — after current grading fees. The PSA 10 best case is on every row, but it no longer decides the order: a card that gems one time in twenty is not a better bet than one that gems one time in three. Top pick: Sabrina's Gengar at an expected +$297.

Cards worth grading4,399
With a gem-rate sample4,14994% of the population
Positive expected value2,568
Median gem rate17%
PSA fees as of2026-09-26

What makes a card worth grading

The table below applies one formula to CardTrack's catalogue, but the same four questions work on any card, including ones outside our top 100:

1. Is the price gap big enough? The PSA 10 (or 9) value has to clear the raw price and the grading fee with real room to spare — a card whose graded price barely covers the cost of submitting it has no margin for a lower-than-hoped grade.
2. Is there enough population to trust a gem rate? A rate built on a handful of graded copies is closer to a guess than a measurement — CardTrack requires at least 10 graded copies before ranking a card by expected profit at all, and flags the confidence band on every row that qualifies.
3. Does the card actually gem often enough? A high PSA 10 price on a card that rarely gems is not a better bet than a lower price on a card that gems reliably — that is the entire reason this page ranks by expected profit rather than best case.
4. Is the specific copy actually clean? None of the above says anything about the card in your hand — a population's gem rate describes other people's submissions, not yours. Check centering, corners, edges and surface with the AI card grader or the centering calculator before you submit.

Categories that tend to be worth grading

A few broad groups are the usual candidates: vintage holos (Base Set and early WOTC-era cards, where age itself commands a premium once slabbed); modern chase cards (Special Illustration Rares, alt arts and other high-demand pulls from recent sets); and 1st edition and low-print promos (scarce by print run rather than by age). Measured across the 4,399 cards in the index, the raw-to-PSA-10 gap is widest in the Classic (2004–2010) era, where the median PSA 10 sells for 39.6× raw, and narrowest in the Current (2020–) era at 9.6×. None of that is a guarantee for any single card — a beat-up copy from a good category is still a beat-up copy — but it's a reasonable place to start filtering the table by era or price above.

How to use the table

The default order is expected profit, which is the honest one. Switch the sort to best case only if you want to see the PSA 10 jackpots regardless of how often they happen, to gem rate if you care more about certainty than size, or to expected ROI if you are comparing a cheap card against a dear one and want the return per dollar tied up. The raw-price band is the most useful filter: set it to what you are willing to spend, and the era and set filters narrow the list to cards you can actually find. For one card at your own odds, the grading ROI calculator runs the same formula with the inputs exposed.

Every row carries the same five numbers — raw price, PSA 9 and PSA 10 prices, the grading cost for the ten, and the gem rate with its sample from the PSA population report — plus a one-line reason for its position. Read the sample before the gem rate: a 40% rate on 12 graded copies is a coin toss dressed up as a statistic, and the confidence label says so. The minimum-graded-copies filter removes those rows in one step.

Across the whole population of 4,399 cards with a raw price of $5 or more that clear the fee at a PSA 10, 4,149 have a measurable gem rate, and 2,568 (62% of those) come out ahead once every grade is weighted by how often it happens. By era, the positive-expected-value cards are led by Modern (2011–2019) with 908, then Classic (2004–2010) with 767, then Vintage (1999–2003) with 624. The difference between the first figure and the last is the gap between "could pay" and "is expected to pay" — the PSA 10 premium index measures the first, the gem rate supplies the second — and it is the reason the page ranks the way it does.

Reset

Ranked by expected profit47 matching

Cards worth grading, ranked by expected grading profit
#CardRawPSA 9PSA 10CostBest caseGem rateExpectedSample
1Sabrina's GengarSabrina's GengarGym Challenge #29 · Vintage (1999–2003)
Expected +$297 per submission: 6.5% of 2,539 graded copies came back PSA 10 ($4,700), and a PSA 9 ($502) still clears the $619 you have in it. Confidence high on that sample.
$203$502$4,700$416+$4,0816.5%+$2972,539
high
2Blaine's CharizardBlaine's CharizardGym Challenge #2 · Vintage (1999–2003)
Expected +$146 per submission: 1.9% of 8,997 graded copies came back PSA 10 ($7,138), and a PSA 9 ($1,723) still clears the $1,300 you have in it. Confidence high on that sample.
$610$1,723$7,138$690+$5,8381.9%+$1468,997
high
3Misty's GyaradosMisty's GyaradosGym Challenge #13 · Vintage (1999–2003)
Expected +$129 per submission: 4.4% of 3,715 graded copies came back PSA 10 ($4,200), and a PSA 9 ($330) still clears the $563 you have in it. Confidence high on that sample.
$152$330$4,200$411+$3,6374.4%+$1293,715
high
4Giovanni's NidokingGiovanni's NidokingGym Challenge #7 · Vintage (1999–2003)
Expected +$89 per submission: 4.6% of 2,171 graded copies came back PSA 10 ($3,000), and a PSA 9 ($174) still clears the $479 you have in it. Confidence high on that sample.
$80$174$3,000$399+$2,5214.6%+$892,171
high
5Rocket's MewtwoRocket's MewtwoGym Challenge #14 · Vintage (1999–2003)
Expected +$82 per submission: 1.7% of 4,287 graded copies came back PSA 10 ($7,000), and a PSA 9 ($650) still clears the $959 you have in it. Confidence high on that sample.
$270$650$7,000$689+$6,0411.7%+$824,287
high
6Giovanni's MagikarpGiovanni's MagikarpGym Challenge #73 · Vintage (1999–2003)
Expected +$70 per submission: 23.8% of 231 graded copies came back PSA 10 ($514), and only a PSA 10 covers the $90 you have in it — a 9 loses money. Confidence high on that sample.
$5$72$514$85+$42423.8%+$70231
high
7Rocket's ZapdosRocket's ZapdosGym Challenge #15 · Vintage (1999–2003)
Expected +$63 per submission: 3.6% of 3,170 graded copies came back PSA 10 ($3,000), and a PSA 9 ($244) still clears the $499 you have in it. Confidence high on that sample.
$100$244$3,000$399+$2,5013.6%+$633,170
high
8Misty's PsyduckMisty's PsyduckGym Challenge #90 · Vintage (1999–2003)
Expected +$62 per submission: 17.5% of 194 graded copies came back PSA 10 ($678), and only a PSA 10 covers the $95 you have in it — a 9 loses money. Confidence high on that sample.
$8$58$678$87+$58317.5%+$62194
high
9Blaine's ArcanineBlaine's ArcanineGym Challenge #1 · Vintage (1999–2003)
Expected +$55 per submission: 1% of 5,923 graded copies came back PSA 10 ($6,500), and a PSA 9 ($450) still clears the $784 you have in it. Confidence high on that sample.
$100$450$6,500$684+$5,7161%+$555,923
high
10Lt. Surge's RaichuLt. Surge's RaichuGym Challenge #11 · Vintage (1999–2003)
Expected +$48 per submission: 6.6% of 2,585 graded copies came back PSA 10 ($1,450), and only a PSA 10 covers the $194 you have in it — a 9 loses money. Confidence high on that sample.
$80$157$1,450$114+$1,2566.6%+$482,585
high
11Misty's TearsMisty's TearsGym Challenge #118 · Vintage (1999–2003)
Expected +$39 per submission: 11.6% of 259 graded copies came back PSA 10 ($861), and only a PSA 10 covers the $113 you have in it — a 9 loses money. Confidence high on that sample.
$24$70$861$89+$74811.6%+$39259
high
12Misty's GolduckMisty's GolduckGym Challenge #12 · Vintage (1999–2003)
Expected +$38 per submission: 1% of 1,994 graded copies came back PSA 10 ($8,912), and a PSA 9 ($300) still clears the $796 you have in it. Confidence high on that sample.
$88$300$8,912$708+$8,1161%+$381,994
high
13Giovanni's Last ResortGiovanni's Last ResortGym Challenge #105 · Vintage (1999–2003)
Expected +$37 per submission: 24.7% of 89 graded copies came back PSA 10 ($400), and only a PSA 10 covers the $94 you have in it — a 9 loses money. Confidence medium on that sample.
$10$59$400$84+$30624.7%+$3789
medium
14Sabrina's AlakazamSabrina's AlakazamGym Challenge #16 · Vintage (1999–2003)
Expected +$33 per submission: 2.1% of 4,431 graded copies came back PSA 10 ($3,000), and a PSA 9 ($260) still clears the $469 you have in it. Confidence high on that sample.
$70$260$3,000$399+$2,5312.1%+$334,431
high
15Koga's DittoKoga's DittoGym Challenge #10 · Vintage (1999–2003)
Expected +$33 per submission: 7.6% of 1,707 graded copies came back PSA 10 ($1,035), and a PSA 9 ($190) still clears the $184 you have in it. Confidence high on that sample.
$74$190$1,035$110+$8517.6%+$331,707
high
16Erika's KindnessErika's KindnessGym Challenge #103 · Vintage (1999–2003)
Expected +$26 per submission: 18.3% of 93 graded copies came back PSA 10 ($575), and only a PSA 10 covers the $116 you have in it — a 9 loses money. Confidence medium on that sample.
$30$45$575$86+$45918.3%+$2693
medium
17Giovanni's MachampGiovanni's MachampGym Challenge #6 · Vintage (1999–2003)
Expected +$22 per submission: 7.6% of 2,247 graded copies came back PSA 10 ($1,250), and only a PSA 10 covers the $193 you have in it — a 9 loses money. Confidence high on that sample.
$81$149$1,250$112+$1,0567.6%+$222,247
high
18Giovanni's GyaradosGiovanni's GyaradosGym Challenge #5 · Vintage (1999–2003)
Expected +$12 per submission: 2% of 3,493 graded copies came back PSA 10 ($2,562), and a PSA 9 ($333) still clears the $537 you have in it. Confidence high on that sample.
$142$333$2,562$395+$2,0262%+$123,493
high
19Sabrina's PsyduckSabrina's PsyduckGym Challenge #99 · Vintage (1999–2003)
Expected +$11 per submission: 21.2% of 156 graded copies came back PSA 10 ($357), and only a PSA 10 covers the $94 you have in it — a 9 loses money. Confidence high on that sample.
$10$59$357$84+$26421.2%+$11156
high
20Lt. Surge's PikachuLt. Surge's PikachuGym Challenge #84 · Vintage (1999–2003)
Expected +$10 per submission: 18.7% of 820 graded copies came back PSA 10 ($345), and only a PSA 10 covers the $93 you have in it — a 9 loses money. Confidence high on that sample.
$10$67$345$83+$25218.7%+$10820
high
21Giovanni's PersianGiovanni's PersianGym Challenge #8 · Vintage (1999–2003)
Expected +$6 per submission: 0.9% of 3,198 graded copies came back PSA 10 ($7,750), and a PSA 9 ($180) still clears the $755 you have in it. Confidence high on that sample.
$58$180$7,750$697+$6,9960.9%+$63,198
high
22Koga's BeedrillKoga's BeedrillGym Challenge #9 · Vintage (1999–2003)
Expected +$6 per submission: 1.2% of 2,309 graded copies came back PSA 10 ($3,800), and a PSA 9 ($175) still clears the $437 you have in it. Confidence high on that sample.
$30$175$3,800$407+$3,3631.2%+$62,309
high
23Blaine's CharmeleonBlaine's CharmeleonGym Challenge #31 · Vintage (1999–2003)
Expected loss −$3 per submission: 13.2% of 500 graded copies came back PSA 10 ($425), and only a PSA 10 covers the $90 you have in it — a 9 loses money. Confidence high on that sample.
$6$45$425$84+$33513.2%−$3500
high
24Blaine's NinetalesBlaine's NinetalesGym Challenge #21 · Vintage (1999–2003)
Expected loss −$3 per submission: 13.8% of 203 graded copies came back PSA 10 ($400), and only a PSA 10 covers the $104 you have in it — a 9 loses money. Confidence high on that sample.
$20$74$400$84+$29613.8%−$3203
high
25Giovanni's MeowthGiovanni's MeowthGym Challenge #43 · Vintage (1999–2003)
Expected loss −$3 per submission: 18.4% of 87 graded copies came back PSA 10 ($298), and only a PSA 10 covers the $88 you have in it — a 9 loses money. Confidence medium on that sample.
$5$50$298$83+$21018.4%−$387
medium
26SabrinaSabrinaGym Challenge #20 · Vintage (1999–2003)
Expected loss −$10 per submission: 9.2% of 1,502 graded copies came back PSA 10 ($575), and only a PSA 10 covers the $161 you have in it — a 9 loses money. Confidence high on that sample.
$75$155$575$86+$4149.2%−$101,502
high
27Brock's NinetalesBrock's NinetalesGym Challenge #3 · Vintage (1999–2003)
Expected loss −$13 per submission: 9% of 2,358 graded copies came back PSA 10 ($788), and only a PSA 10 covers the $177 you have in it — a 9 loses money. Confidence high on that sample.
$89$133$788$88+$6119%−$132,358
high
28Misty's WishMisty's WishGym Challenge #108 · Vintage (1999–2003)
Expected loss −$17 per submission: 19% of 142 graded copies came back PSA 10 ($300), and only a PSA 10 covers the $98 you have in it — a 9 loses money. Confidence high on that sample.
$15$31$300$83+$20219%−$17142
high
29Erika's BulbasaurErika's BulbasaurGym Challenge #39 · Vintage (1999–2003)
Expected loss −$18 per submission: 20.2% of 282 graded copies came back PSA 10 ($296), and only a PSA 10 covers the $98 you have in it — a 9 loses money. Confidence high on that sample.
$15$33$296$83+$19820.2%−$18282
high
30Koga's MukKoga's MukGym Challenge #26 · Vintage (1999–2003)
Expected loss −$21 per submission: 29.6% of 115 graded copies came back PSA 10 ($179), and only a PSA 10 covers the $94 you have in it — a 9 loses money. Confidence high on that sample.
$12$45$179$82+$8529.6%−$21115
high
31Lt. Surge's EeveeLt. Surge's EeveeGym Challenge #51 · Vintage (1999–2003)
Expected loss −$24 per submission: 15.9% of 227 graded copies came back PSA 10 ($264), and only a PSA 10 covers the $93 you have in it — a 9 loses money. Confidence high on that sample.
$10$40$264$83+$17115.9%−$24227
high
32Erika's IvysaurErika's IvysaurGym Challenge #41 · Vintage (1999–2003)
Expected loss −$27 per submission: 17% of 277 graded copies came back PSA 10 ($170), and only a PSA 10 covers the $97 you have in it — a 9 loses money. Confidence high on that sample.
$15$75$170$82+$7417%−$27277
high
33Giovanni's PinsirGiovanni's PinsirGym Challenge #24 · Vintage (1999–2003)
Expected loss −$28 per submission: 24.3% of 140 graded copies came back PSA 10 ($194), and only a PSA 10 covers the $96 you have in it — a 9 loses money. Confidence high on that sample.
$14$30$194$82+$9824.3%−$28140
high
34Sabrina's HaunterSabrina's HaunterGym Challenge #55 · Vintage (1999–2003)
Expected loss −$29 per submission: 11.3% of 195 graded copies came back PSA 10 ($183), and only a PSA 10 covers the $92 you have in it — a 9 loses money. Confidence high on that sample.
$10$65$183$82+$9111.3%−$29195
high
35Erika's VenusaurErika's VenusaurGym Challenge #4 · Vintage (1999–2003)
Expected loss −$30 per submission: 0.9% of 4,630 graded copies came back PSA 10 ($4,600), and a PSA 9 ($390) still clears the $595 you have in it. Confidence high on that sample.
$180$390$4,600$415+$4,0050.9%−$304,630
high
36GiovanniGiovanniGym Challenge #18 · Vintage (1999–2003)
Expected loss −$30 per submission: 10.4% of 1,285 graded copies came back PSA 10 ($312), and only a PSA 10 covers the $133 you have in it — a 9 loses money. Confidence high on that sample.
$50$90$312$83+$17910.4%−$301,285
high
37Sabrina's Mr. MimeSabrina's Mr. MimeGym Challenge #59 · Vintage (1999–2003)
Expected loss −$30 per submission: 19.4% of 72 graded copies came back PSA 10 ($180), and only a PSA 10 covers the $88 you have in it — a 9 loses money. Confidence medium on that sample.
$6$39$180$82+$9219.4%−$3072
medium
38Koga's PidgeottoKoga's PidgeottoGym Challenge #27 · Vintage (1999–2003)
Expected loss −$33 per submission: 29.2% of 113 graded copies came back PSA 10 ($140), and only a PSA 10 covers the $90 you have in it — a 9 loses money. Confidence high on that sample.
$9$25$140$81+$5029.2%−$33113
high
39KogaKogaGym Challenge #19 · Vintage (1999–2003)
Expected loss −$35 per submission: 4.5% of 1,110 graded copies came back PSA 10 ($410), and only a PSA 10 covers the $124 you have in it — a 9 loses money. Confidence high on that sample.
$40$85$410$84+$2864.5%−$351,110
high
40BlaineBlaineGym Challenge #17 · Vintage (1999–2003)
Expected loss −$36 per submission: 7.2% of 1,329 graded copies came back PSA 10 ($308), and only a PSA 10 covers the $123 you have in it — a 9 loses money. Confidence high on that sample.
$40$82$308$83+$1857.2%−$361,329
high
41KogaKogaGym Challenge #106 · Vintage (1999–2003)
Expected loss −$41 per submission: 24.8% of 101 graded copies came back PSA 10 ($149), and only a PSA 10 covers the $91 you have in it — a 9 loses money. Confidence high on that sample.
$10$21$149$81+$5824.8%−$41101
high
42Brock's VulpixBrock's VulpixGym Challenge #37 · Vintage (1999–2003)
Expected loss −$42 per submission: 17% of 94 graded copies came back PSA 10 ($170), and only a PSA 10 covers the $91 you have in it — a 9 loses money. Confidence medium on that sample.
$9$28$170$82+$8017%−$4294
medium
43Lt. Surge's JolteonLt. Surge's JolteonGym Challenge #28 · Vintage (1999–2003)
Expected loss −$44 per submission: 16.1% of 316 graded copies came back PSA 10 ($182), and only a PSA 10 covers the $102 you have in it — a 9 loses money. Confidence high on that sample.
$20$50$182$82+$8116.1%−$44316
high
44Sabrina's KadabraSabrina's KadabraGym Challenge #58 · Vintage (1999–2003)
Expected loss −$46 per submission: 15.2% of 164 graded copies came back PSA 10 ($125), and only a PSA 10 covers the $87 you have in it — a 9 loses money. Confidence high on that sample.
$6$37$125$81+$3815.2%−$46164
high
45Sabrina's GolduckSabrina's GolduckGym Challenge #30 · Vintage (1999–2003)
Expected loss −$48 per submission: 21.2% of 118 graded copies came back PSA 10 ($125), and only a PSA 10 covers the $93 you have in it — a 9 loses money. Confidence high on that sample.
$12$34$125$81+$3221.2%−$48118
high
46Resistance GymResistance GymGym Challenge #109 · Vintage (1999–2003)
Expected loss −$51 per submission: 26.1% of 46 graded copies came back PSA 10 ($100), and only a PSA 10 covers the $88 you have in it — a 9 loses money. Confidence medium on that sample.
$7$19$100$81+$1226.1%−$5146
medium
47Erika's ClefairyErika's ClefairyGym Challenge #40 · Vintage (1999–2003)
Expected loss −$54 per submission: 10.3% of 68 graded copies came back PSA 10 ($110), and only a PSA 10 covers the $90 you have in it — a 9 loses money. Confidence medium on that sample.
$9$33$110$81+$2010.3%−$5468
medium

How the ranking works — and where it can mislead

Expected profit = (gem rate × PSA 10) + (PSA 9 rate × PSA 9) + (sub-9 rate × the card's own sub-9 prices) − raw price − grading cost. Best case is the PSA 10 leg alone. Grading cost is the PSA tier fee for the graded value plus roughly $20 round-trip shipping, at fees as of 2026-09-26; the paused PSA Value tier is excluded and membership is not included.

Population selection bias. Gem rates are the share of the graded population at PSA 10 (PSA population report; CGC's when PSA has fewer than 10 copies). That population is self-selected: collectors grade their cleanest copies, and near misses get cracked and resubmitted, so it overstates what a random raw copy would achieve. Read a gem rate as an upper bound, and read it against its sample — confidence is high from 100, medium from 30, low from 10 graded copies; under 10, the card is shown as best-case only rather than ranked.

Prices. Raw is CardTrack's blended near-mint price for the exact printing; PSA 9 and PSA 10 come from the card's graded price ladder, with a PSA 9 estimated at 0.4× the 10 when the ladder has no 9. Where the ladder has no price for a lower grade, that leg is valued at raw. None of this is a sold price for your copy — it is a model of what the market has paid, and grading outcomes are not guaranteed.

PSA isn't the only option. This table's figures are all PSA, since PSA 10s typically carry the strongest resale premium for Pokémon — but CGC and BGS grade on the same 1–10 scale at different prices per card (PSA from $59.99, CGC from $20, BGS from $79.95), and none of the three requires a paid membership to submit. See the full fee and turnaround comparison before choosing.

PSA grading standards

Centering is the one criterion PSA publishes as a hard number, so it is the only part of a grade you can check yourself before paying. The ratios below are the widest border PSA allows at each grade — a card is judged on its worse axis, and the reverse is graded too. Meeting the centering limit does not earn the grade: corners, edges and surface all still have to hold up.

GradeFrontBackWhat the card looks like
PSA 10 GEM-MT55/4575/25Effectively flawless to the naked eye. Four sharp corners, clean edges, full original gloss and no staining. A minor printing flaw can survive if it does not hurt the card's overall look, but wear cannot — this is the grade where centering is tightest and most 10 attempts fail.
PSA 9 MINT60/4090/10Mint to the eye, with one small permitted flaw: a faint surface imperfection, a tiny printing blemish, or slightly off-white borders. Corners and edges still look sharp. The usual difference between a 9 and a 10 is centering or a single point of very light wear.
PSA 8 NM-MT65/3590/10Very light wear that needs looking for. Typically one slightly fuzzy corner, a minor surface mark, or minimally off-white borders. Still presents as a clean card at arm's length.
PSA 7 NM70/3090/10Light wear that is visible without hunting for it — slight fraying at a corner or two, minor surface wear, or a small loss of gloss. No creasing.
PSA 6 EX-MT80/2090/10Obvious but modest handling. Corners show visible rounding, edges show wear, and the surface may have lost some gloss. Colour is still strong and the card is free of creases.
PSA 5 EX85/1590/10Clearly played. Rounded corners, noticeable edge wear and some surface scuffing, with colour beginning to dull. Still whole and presentable.
PSA 4 VG-EX85/1590/10Well handled. Corner rounding is pronounced, surface wear is easy to see, and a very light crease may be present without dropping the card further.
PSA 3 VG90/1090/10Heavy handling. Rounded corners, dulled colour, scuffing or scratching, and light creasing. The card reads as used rather than collected.
PSA 2 GOOD90/1090/10Substantial wear throughout — heavy corner rounding, creasing, surface damage or writing. Intact and identifiable, but plainly worn.
PSA 1.5 FR90/1090/10Severe wear, stopping short of destroyed. Heavy creasing, major surface loss or damage, but the card is complete with no missing pieces.
PSA 1 PR——The floor. Extreme damage — major creasing, staining, tears, missing paper or pieces. Graded so the card can be authenticated and slabbed at all, not because condition is being certified.

Qualifiers

When a single defect is the only thing holding a card back, PSA can grade it with a qualifier — a slab reading PSA 8 (OC) rather than dropping to a 6. Qualified cards usually trade below an unqualified card of the same number, so the letters matter when you are pricing one.

  • OC — Off-Centre: Centering is outside the tolerance for the grade the card would otherwise earn.
  • ST — Staining: A stain the card is otherwise clean enough to have avoided.
  • PD — Print Defect: A flaw introduced when the card was printed, not by handling.
  • OF — Out of Focus: The image itself was printed soft — a manufacturing fault, not wear.
  • MK — Marks: Ink or pencil marks on the card.
  • MC — Miscut: Cut outside the intended borders at the factory.

Grade criteria and centering tolerances are published by PSA. Summaries here are ours. See the official PSA grading standards for the authoritative text.

Grading FAQ

Which Pokémon cards are worth grading?

The cards whose expected graded value — PSA 10, PSA 9 and lower grades each weighted by how often that card actually receives them — beats the raw price plus the grading fee. Right now that is led by Sabrina's Gengar (Gym Challenge) at an expected +$297 per submission.

How is expected grading profit calculated?

Expected value = (gem rate × PSA 10 price) + (PSA 9 rate × PSA 9 price) + (sub-9 rate × the card's own sub-9 prices) − raw price − grading cost. Rates come from the PSA population report (CGC when PSA has fewer than 10 copies); the grading cost is the PSA tier fee for the graded value plus roughly $20 round-trip shipping, at fees as of 2026-09-26.

Why is a card with a huge PSA 10 price not at the top?

Because a PSA 10 price only matters as often as the card gems. A card with fewer than 10 graded copies has no measurable gem rate, so it is listed separately as best-case only rather than ranked above cards with evidence.

Are gem rates reliable?

They are the share of the graded population at PSA 10, and that population is self-selected: people grade their cleanest copies and crack-and-resubmit near misses. Treat the gem rate as an upper bound for a random raw copy, and weight the sample size — the confidence label on each row reflects it.

How much does grading cost right now?

PSA's cheapest bookable tier, Standard, is $59.99 per card for slabs up to $1,000 and quotes 90–100 business days, as of 2026-09-26. Every cost on this page adds round-trip insured shipping — $20 flat plus 1% of the declared value — and looks the tier up on the graded value, so a card whose PSA 10 crosses a tier's cap pays the next tier's fee. The grading cost guide has the full PSA, CGC and BGS tables.