cardtrack

Best Pokémon cards to grade

Ranked by expected profit per submission — every grade outcome weighted by how often the card actually receives it in the PSA population — after current grading fees. The PSA 10 best case is on every row, but it no longer decides the order: a card that gems one time in twenty is not a better bet than one that gems one time in three. Top pick: Erika's Dratini at an expected +$453.

Cards worth grading4,481
With a gem-rate sample4,43799% of the population
Positive expected value2,984
Median gem rate17%
PSA fees as of2026-09-26

What makes a card worth grading

The table below applies one formula to CardTrack's catalogue, but the same four questions work on any card, including ones outside our top 100:

1. Is the price gap big enough? The PSA 10 (or 9) value has to clear the raw price and the grading fee with real room to spare — a card whose graded price barely covers the cost of submitting it has no margin for a lower-than-hoped grade.
2. Is there enough population to trust a gem rate? A rate built on a handful of graded copies is closer to a guess than a measurement — CardTrack requires at least 10 graded copies before ranking a card by expected profit at all, and flags the confidence band on every row that qualifies.
3. Does the card actually gem often enough? A high PSA 10 price on a card that rarely gems is not a better bet than a lower price on a card that gems reliably — that is the entire reason this page ranks by expected profit rather than best case.
4. Is the specific copy actually clean? None of the above says anything about the card in your hand — a population's gem rate describes other people's submissions, not yours. Check centering, corners, edges and surface with the AI card grader or the centering calculator before you submit.

Categories that tend to be worth grading

A few broad groups are the usual candidates: vintage holos (Base Set and early WOTC-era cards, where age itself commands a premium once slabbed); modern chase cards (Special Illustration Rares, alt arts and other high-demand pulls from recent sets); and 1st edition and low-print promos (scarce by print run rather than by age). Measured across the 4,481 cards in the index, the raw-to-PSA-10 gap is widest in the Classic (2004–2010) era, where the median PSA 10 sells for 61.1× raw, and narrowest in the Current (2020–) era at 10.5×. None of that is a guarantee for any single card — a beat-up copy from a good category is still a beat-up copy — but it's a reasonable place to start filtering the table by era or price above.

How to use the table

The default order is expected profit, which is the honest one. Switch the sort to best case only if you want to see the PSA 10 jackpots regardless of how often they happen, to gem rate if you care more about certainty than size, or to expected ROI if you are comparing a cheap card against a dear one and want the return per dollar tied up. The raw-price band is the most useful filter: set it to what you are willing to spend, and the era and set filters narrow the list to cards you can actually find. For one card at your own odds, the grading ROI calculator runs the same formula with the inputs exposed.

Every row carries the same five numbers — raw price, PSA 9 and PSA 10 prices, the grading cost for the ten, and the gem rate with its sample from the PSA population report — plus a one-line reason for its position. Read the sample before the gem rate: a 40% rate on 12 graded copies is a coin toss dressed up as a statistic, and the confidence label says so. The minimum-graded-copies filter removes those rows in one step.

Across the whole population of 4,481 cards with a raw price of $5 or more that clear the fee at a PSA 10, 4,437 have a measurable gem rate, and 2,984 (67% of those) come out ahead once every grade is weighted by how often it happens. By era, the positive-expected-value cards are led by Modern (2011–2019) with 1,129, then Classic (2004–2010) with 844, then Vintage (1999–2003) with 730. The difference between the first figure and the last is the gap between "could pay" and "is expected to pay" — the PSA 10 premium index measures the first, the gem rate supplies the second — and it is the reason the page ranks the way it does.

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Ranked by expected profit40 matching

Cards worth grading, ranked by expected grading profit
#CardRawPSA 9PSA 10CostBest caseGem rateExpectedSample
1Erika's DratiniErika's DratiniGym Heroes #42 · Vintage (1999–2003)
Expected +$453 per submission: 13.9% of 173 graded copies came back PSA 10 ($4,050), and only a PSA 10 covers the $415 you have in it — a 9 loses money. Confidence high on that sample.
$5$45$4,050$410+$3,63513.9%+$453173
high
2Sabrina's GengarSabrina's GengarGym Heroes #14 · Vintage (1999–2003)
Expected +$167 per submission: 0.4% of 9,464 graded copies came back PSA 10 ($41,063), and a PSA 9 ($2,505) still clears the $3,050 you have in it. Confidence high on that sample.
$620$2,505$41,063$2,430+$38,0130.4%+$1679,464
high
3Blaine's MoltresBlaine's MoltresGym Heroes #1 · Vintage (1999–2003)
Expected +$48 per submission: 0.5% of 5,097 graded copies came back PSA 10 ($19,200), and a PSA 9 ($525) still clears the $1,356 you have in it. Confidence high on that sample.
$145$525$19,200$1,211+$17,8440.5%+$485,097
high
4Lt. Surge's PikachuLt. Surge's PikachuGym Heroes #81 · Vintage (1999–2003)
Expected +$47 per submission: 11.1% of 1,347 graded copies came back PSA 10 ($780), and a PSA 9 ($99) still clears the $96 you have in it. Confidence high on that sample.
$8$99$780$88+$68411.1%+$471,347
high
5Rocket's HitmonchanRocket's HitmonchanGym Heroes #11 · Vintage (1999–2003)
Expected +$44 per submission: 2.1% of 2,686 graded copies came back PSA 10 ($4,000), and a PSA 9 ($219) still clears the $467 you have in it. Confidence high on that sample.
$58$219$4,000$409+$3,5332.1%+$442,686
high
6Erika's DragonairErika's DragonairGym Heroes #4 · Vintage (1999–2003)
Expected +$40 per submission: 2.1% of 3,849 graded copies came back PSA 10 ($4,570), and a PSA 9 ($279) still clears the $555 you have in it. Confidence high on that sample.
$140$279$4,570$415+$4,0152.1%+$403,849
high
7Misty's PsyduckMisty's PsyduckGym Heroes #54 · Vintage (1999–2003)
Expected +$40 per submission: 13.4% of 216 graded copies came back PSA 10 ($670), and only a PSA 10 covers the $97 you have in it — a 9 loses money. Confidence high on that sample.
$10$90$670$87+$57313.4%+$40216
high
8Rocket's SnorlaxRocket's SnorlaxGym Heroes #33 · Vintage (1999–2003)
Expected +$33 per submission: 4.1% of 1,025 graded copies came back PSA 10 ($860), and a PSA 9 ($293) still clears the $144 you have in it. Confidence high on that sample.
$55$293$860$89+$7164.1%+$331,025
high
9Lt. Surge's ElectabuzzLt. Surge's ElectabuzzGym Heroes #6 · Vintage (1999–2003)
Expected +$31 per submission: 7.1% of 2,380 graded copies came back PSA 10 ($1,500), and only a PSA 10 covers the $181 you have in it — a 9 loses money. Confidence high on that sample.
$66$115$1,500$115+$1,3197.1%+$312,380
high
10Misty's SeadraMisty's SeadraGym Heroes #9 · Vintage (1999–2003)
Expected +$25 per submission: 1.4% of 7,802 graded copies came back PSA 10 ($910), and a PSA 9 ($352) still clears the $119 you have in it. Confidence high on that sample.
$30$352$910$89+$7911.4%+$257,802
high
11Rocket's MoltresRocket's MoltresGym Heroes #12 · Vintage (1999–2003)
Expected +$19 per submission: 1.6% of 4,126 graded copies came back PSA 10 ($4,600), and a PSA 9 ($266) still clears the $506 you have in it. Confidence high on that sample.
$91$266$4,600$415+$4,0941.6%+$194,126
high
12BrockBrockGym Heroes #15 · Vintage (1999–2003)
Expected +$19 per submission: 1.8% of 1,462 graded copies came back PSA 10 ($4,080), and a PSA 9 ($170) still clears the $455 you have in it. Confidence high on that sample.
$45$170$4,080$410+$3,6261.8%+$191,462
high
13Rocket's ScytherRocket's ScytherGym Heroes #13 · Vintage (1999–2003)
Expected +$19 per submission: 1.2% of 3,526 graded copies came back PSA 10 ($2,520), and a PSA 9 ($376) still clears the $475 you have in it. Confidence high on that sample.
$81$376$2,520$394+$2,0451.2%+$193,526
high
14Erika's ClefableErika's ClefableGym Heroes #3 · Vintage (1999–2003)
Expected +$18 per submission: 2.5% of 2,279 graded copies came back PSA 10 ($4,000), and only a PSA 10 covers the $469 you have in it — a 9 loses money. Confidence high on that sample.
$60$118$4,000$409+$3,5312.5%+$182,279
high
15Erika's VileplumeErika's VileplumeGym Heroes #5 · Vintage (1999–2003)
Expected +$16 per submission: 2.3% of 3,346 graded copies came back PSA 10 ($2,400), and a PSA 9 ($152) still clears the $264 you have in it. Confidence high on that sample.
$21$152$2,400$243+$2,1372.3%+$163,346
high
16Lt. Surge's FearowLt. Surge's FearowGym Heroes #7 · Vintage (1999–2003)
Expected +$15 per submission: 1.6% of 2,293 graded copies came back PSA 10 ($4,080), and a PSA 9 ($160) still clears the $458 you have in it. Confidence high on that sample.
$48$160$4,080$410+$3,6221.6%+$152,293
high
17MistyMistyGym Heroes #18 · Vintage (1999–2003)
Expected loss −$9 per submission: 3.8% of 2,068 graded copies came back PSA 10 ($1,581), and only a PSA 10 covers the $298 you have in it — a 9 loses money. Confidence high on that sample.
$63$120$1,581$235+$1,2833.8%−$92,068
high
18Brock's GolemBrock's GolemGym Heroes #20 · Vintage (1999–2003)
Expected loss −$11 per submission: 20% of 130 graded copies came back PSA 10 ($246), and only a PSA 10 covers the $97 you have in it — a 9 loses money. Confidence high on that sample.
$15$73$246$82+$14920%−$11130
high
19Blaine's Quiz #1Blaine's Quiz #1Gym Heroes #97 · Vintage (1999–2003)
Expected loss −$16 per submission: 14.3% of 63 graded copies came back PSA 10 ($375), and only a PSA 10 covers the $100 you have in it — a 9 loses money. Confidence medium on that sample.
$16$60$375$84+$27514.3%−$1663
medium
20Brock's RhydonBrock's RhydonGym Heroes #2 · Vintage (1999–2003)
Expected loss −$22 per submission: 1.4% of 3,526 graded copies came back PSA 10 ($1,620), and a PSA 9 ($175) still clears the $278 you have in it. Confidence high on that sample.
$43$175$1,620$235+$1,3421.4%−$223,526
high
21Misty's TentacruelMisty's TentacruelGym Heroes #10 · Vintage (1999–2003)
Expected loss −$22 per submission: 2.2% of 3,269 graded copies came back PSA 10 ($1,400), and a PSA 9 ($126) still clears the $144 you have in it. Confidence high on that sample.
$30$126$1,400$114+$1,2562.2%−$223,269
high
22Sabrina's HaunterSabrina's HaunterGym Heroes #58 · Vintage (1999–2003)
Expected loss −$28 per submission: 6.5% of 214 graded copies came back PSA 10 ($510), and only a PSA 10 covers the $102 you have in it — a 9 loses money. Confidence high on that sample.
$17$70$510$85+$4086.5%−$28214
high
23Brock's SandslashBrock's SandslashGym Heroes #23 · Vintage (1999–2003)
Expected loss −$30 per submission: 15.2% of 92 graded copies came back PSA 10 ($267), and only a PSA 10 covers the $96 you have in it — a 9 loses money. Confidence medium on that sample.
$13$40$267$83+$17215.2%−$3092
medium
24Lt. Surge's MagnetonLt. Surge's MagnetonGym Heroes #8 · Vintage (1999–2003)
Expected loss −$31 per submission: 1.3% of 3,185 graded copies came back PSA 10 ($1,470), and only a PSA 10 covers the $135 you have in it — a 9 loses money. Confidence high on that sample.
$20$90$1,470$115+$1,3351.3%−$313,185
high
25Misty's WrathMisty's WrathGym Heroes #114 · Vintage (1999–2003)
Expected loss −$31 per submission: 10.5% of 114 graded copies came back PSA 10 ($150), and only a PSA 10 covers the $88 you have in it — a 9 loses money. Confidence high on that sample.
$7$70$150$81+$6110.5%−$31114
high
26The Rocket's TrapThe Rocket's TrapGym Heroes #19 · Vintage (1999–2003)
Expected loss −$33 per submission: 5.2% of 1,394 graded copies came back PSA 10 ($336), and only a PSA 10 covers the $101 you have in it — a 9 loses money. Confidence high on that sample.
$18$68$336$83+$2355.2%−$331,394
high
27Lt. Surge's RaichuLt. Surge's RaichuGym Heroes #28 · Vintage (1999–2003)
Expected loss −$37 per submission: 10.4% of 346 graded copies came back PSA 10 ($165), and only a PSA 10 covers the $107 you have in it — a 9 loses money. Confidence high on that sample.
$25$99$165$82+$5810.4%−$37346
high
28ErikaErikaGym Heroes #16 · Vintage (1999–2003)
Expected loss −$40 per submission: 4.9% of 1,636 graded copies came back PSA 10 ($760), and only a PSA 10 covers the $138 you have in it — a 9 loses money. Confidence high on that sample.
$50$83$760$88+$6224.9%−$401,636
high
29Brock's OnixBrock's OnixGym Heroes #21 · Vintage (1999–2003)
Expected loss −$40 per submission: 17.5% of 126 graded copies came back PSA 10 ($238), and only a PSA 10 covers the $94 you have in it — a 9 loses money. Confidence high on that sample.
$12$18$238$82+$14417.5%−$40126
high
30Lt. SurgeLt. SurgeGym Heroes #17 · Vintage (1999–2003)
Expected loss −$41 per submission: 3.4% of 1,599 graded copies came back PSA 10 ($795), and only a PSA 10 covers the $128 you have in it — a 9 loses money. Confidence high on that sample.
$40$80$795$88+$6673.4%−$411,599
high
31Lt. Surge's ElectabuzzLt. Surge's ElectabuzzGym Heroes #27 · Vintage (1999–2003)
Expected loss −$41 per submission: 14.1% of 205 graded copies came back PSA 10 ($238), and only a PSA 10 covers the $91 you have in it — a 9 loses money. Confidence high on that sample.
$9$20$238$82+$14614.1%−$41205
high
32Blaine's MagmarBlaine's MagmarGym Heroes #37 · Vintage (1999–2003)
Expected loss −$45 per submission: 6.5% of 107 graded copies came back PSA 10 ($295), and only a PSA 10 covers the $88 you have in it — a 9 loses money. Confidence high on that sample.
$5$36$295$83+$2076.5%−$45107
high
33Blaine's KangaskhanBlaine's KangaskhanGym Heroes #36 · Vintage (1999–2003)
Expected loss −$45 per submission: 16.7% of 108 graded copies came back PSA 10 ($161), and only a PSA 10 covers the $87 you have in it — a 9 loses money. Confidence high on that sample.
$5$30$161$82+$7416.7%−$45108
high
34CharityCharityGym Heroes #99 · Vintage (1999–2003)
Expected loss −$45 per submission: 18.3% of 71 graded copies came back PSA 10 ($144), and only a PSA 10 covers the $90 you have in it — a 9 loses money. Confidence medium on that sample.
$9$30$144$81+$5418.3%−$4571
medium
35BrockBrockGym Heroes #98 · Vintage (1999–2003)
Expected loss −$51 per submission: 14.3% of 112 graded copies came back PSA 10 ($145), and only a PSA 10 covers the $87 you have in it — a 9 loses money. Confidence high on that sample.
$6$32$145$81+$5714.3%−$51112
high
36Misty's TentacoolMisty's TentacoolGym Heroes #32 · Vintage (1999–2003)
Expected loss −$54 per submission: 21.3% of 94 graded copies came back PSA 10 ($100), and only a PSA 10 covers the $93 you have in it — a 9 loses money. Confidence medium on that sample.
$12$31$100$81+$721.3%−$5494
medium
37Misty's PoliwrathMisty's PoliwrathGym Heroes #31 · Vintage (1999–2003)
Expected loss −$56 per submission: 14% of 150 graded copies came back PSA 10 ($120), and only a PSA 10 covers the $96 you have in it — a 9 loses money. Confidence high on that sample.
$15$37$120$81+$2414%−$56150
high
38MistyMistyGym Heroes #102 · Vintage (1999–2003)
Expected loss −$58 per submission: 9% of 177 graded copies came back PSA 10 ($123), and only a PSA 10 covers the $87 you have in it — a 9 loses money. Confidence high on that sample.
$6$29$123$81+$359%−$58177
high
39Sabrina's VenomothSabrina's VenomothGym Heroes #34 · Vintage (1999–2003)
Expected loss −$63 per submission: 12.7% of 126 graded copies came back PSA 10 ($108), and only a PSA 10 covers the $89 you have in it — a 9 loses money. Confidence high on that sample.
$8$16$108$81+$1812.7%−$63126
high
40Misty's GoldeenMisty's GoldeenGym Heroes #30 · Vintage (1999–2003)
Expected loss −$66 per submission: 8.2% of 110 graded copies came back PSA 10 ($103), and only a PSA 10 covers the $88 you have in it — a 9 loses money. Confidence high on that sample.
$7$16$103$81+$158.2%−$66110
high

How the ranking works — and where it can mislead

Expected profit = (gem rate × PSA 10) + (PSA 9 rate × PSA 9) + (sub-9 rate × the card's own sub-9 prices) − raw price − grading cost. Best case is the PSA 10 leg alone. Grading cost is the PSA tier fee for the graded value plus roughly $20 round-trip shipping, at fees as of 2026-09-26; the paused PSA Value tier is excluded and membership is not included.

Population selection bias. Gem rates are the share of the graded population at PSA 10 (PSA population report; CGC's when PSA has fewer than 10 copies). That population is self-selected: collectors grade their cleanest copies, and near misses get cracked and resubmitted, so it overstates what a random raw copy would achieve. Read a gem rate as an upper bound, and read it against its sample — confidence is high from 100, medium from 30, low from 10 graded copies; under 10, the card is shown as best-case only rather than ranked.

Prices. Raw is CardTrack's blended near-mint price for the exact printing; PSA 9 and PSA 10 come from the card's graded price ladder, with a PSA 9 estimated at 0.4× the 10 when the ladder has no 9. Where the ladder has no price for a lower grade, that leg is valued at raw. None of this is a sold price for your copy — it is a model of what the market has paid, and grading outcomes are not guaranteed.

PSA isn't the only option. This table's figures are all PSA, since PSA 10s typically carry the strongest resale premium for Pokémon — but CGC and BGS grade on the same 1–10 scale at different prices per card (PSA from $59.99, CGC from $20, BGS from $79.95), and none of the three requires a paid membership to submit. See the full fee and turnaround comparison before choosing.

PSA grading standards

Centering is the one criterion PSA publishes as a hard number, so it is the only part of a grade you can check yourself before paying. The ratios below are the widest border PSA allows at each grade — a card is judged on its worse axis, and the reverse is graded too. Meeting the centering limit does not earn the grade: corners, edges and surface all still have to hold up.

GradeFrontBackWhat the card looks like
PSA 10 GEM-MT55/4575/25Effectively flawless to the naked eye. Four sharp corners, clean edges, full original gloss and no staining. A minor printing flaw can survive if it does not hurt the card's overall look, but wear cannot — this is the grade where centering is tightest and most 10 attempts fail.
PSA 9 MINT60/4090/10Mint to the eye, with one small permitted flaw: a faint surface imperfection, a tiny printing blemish, or slightly off-white borders. Corners and edges still look sharp. The usual difference between a 9 and a 10 is centering or a single point of very light wear.
PSA 8 NM-MT65/3590/10Very light wear that needs looking for. Typically one slightly fuzzy corner, a minor surface mark, or minimally off-white borders. Still presents as a clean card at arm's length.
PSA 7 NM70/3090/10Light wear that is visible without hunting for it — slight fraying at a corner or two, minor surface wear, or a small loss of gloss. No creasing.
PSA 6 EX-MT80/2090/10Obvious but modest handling. Corners show visible rounding, edges show wear, and the surface may have lost some gloss. Colour is still strong and the card is free of creases.
PSA 5 EX85/1590/10Clearly played. Rounded corners, noticeable edge wear and some surface scuffing, with colour beginning to dull. Still whole and presentable.
PSA 4 VG-EX85/1590/10Well handled. Corner rounding is pronounced, surface wear is easy to see, and a very light crease may be present without dropping the card further.
PSA 3 VG90/1090/10Heavy handling. Rounded corners, dulled colour, scuffing or scratching, and light creasing. The card reads as used rather than collected.
PSA 2 GOOD90/1090/10Substantial wear throughout — heavy corner rounding, creasing, surface damage or writing. Intact and identifiable, but plainly worn.
PSA 1.5 FR90/1090/10Severe wear, stopping short of destroyed. Heavy creasing, major surface loss or damage, but the card is complete with no missing pieces.
PSA 1 PR——The floor. Extreme damage — major creasing, staining, tears, missing paper or pieces. Graded so the card can be authenticated and slabbed at all, not because condition is being certified.

Qualifiers

When a single defect is the only thing holding a card back, PSA can grade it with a qualifier — a slab reading PSA 8 (OC) rather than dropping to a 6. Qualified cards usually trade below an unqualified card of the same number, so the letters matter when you are pricing one.

  • OC — Off-Centre: Centering is outside the tolerance for the grade the card would otherwise earn.
  • ST — Staining: A stain the card is otherwise clean enough to have avoided.
  • PD — Print Defect: A flaw introduced when the card was printed, not by handling.
  • OF — Out of Focus: The image itself was printed soft — a manufacturing fault, not wear.
  • MK — Marks: Ink or pencil marks on the card.
  • MC — Miscut: Cut outside the intended borders at the factory.

Grade criteria and centering tolerances are published by PSA. Summaries here are ours. See the official PSA grading standards for the authoritative text.

Grading FAQ

Which Pokémon cards are worth grading?

The cards whose expected graded value — PSA 10, PSA 9 and lower grades each weighted by how often that card actually receives them — beats the raw price plus the grading fee. Right now that is led by Erika's Dratini (Gym Heroes) at an expected +$453 per submission.

How is expected grading profit calculated?

Expected value = (gem rate × PSA 10 price) + (PSA 9 rate × PSA 9 price) + (sub-9 rate × the card's own sub-9 prices) − raw price − grading cost. Rates come from the PSA population report (CGC when PSA has fewer than 10 copies); the grading cost is the PSA tier fee for the graded value plus roughly $20 round-trip shipping, at fees as of 2026-09-26.

Why is a card with a huge PSA 10 price not at the top?

Because a PSA 10 price only matters as often as the card gems. A card with fewer than 10 graded copies has no measurable gem rate, so it is listed separately as best-case only rather than ranked above cards with evidence.

Are gem rates reliable?

They are the share of the graded population at PSA 10, and that population is self-selected: people grade their cleanest copies and crack-and-resubmit near misses. Treat the gem rate as an upper bound for a random raw copy, and weight the sample size — the confidence label on each row reflects it.

How much does grading cost right now?

PSA's cheapest bookable tier, Standard, is $59.99 per card for slabs up to $1,000 and quotes 90–100 business days, as of 2026-09-26. Every cost on this page adds round-trip insured shipping — $20 flat plus 1% of the declared value — and looks the tier up on the graded value, so a card whose PSA 10 crosses a tier's cap pays the next tier's fee. The grading cost guide has the full PSA, CGC and BGS tables.